Have been processing some more assets today.
The wall's come out great considering it was taken with my old camera. Tiled in photoshop, not much cleanup required for this at all!
The drain took a bit of work and tidying up to get to where it is now. Modelled the low poly separately and baked down. It's not perfect, and is a bit rough around the edges, but I'll come back to it later on if it really stands out.
Wednesday, 29 November 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Well, it's been a while! Here's a cobble scan that's been baked out. Needs to be touched up, tiled and a few more maps made fo...
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Mucking about with the 2 Layer Marmoset shader made by Chris Perrella https://gumroad.com/l/bzitA Really cool height blending and tonnes...
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Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...


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