Have been processing some more assets today.
The wall's come out great considering it was taken with my old camera. Tiled in photoshop, not much cleanup required for this at all!
The drain took a bit of work and tidying up to get to where it is now. Modelled the low poly separately and baked down. It's not perfect, and is a bit rough around the edges, but I'll come back to it later on if it really stands out.
Wednesday, 29 November 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Have been mucking about with agisoft and photogrammetry! Pretty awesome what you can knock up with a few photos! Definitely going to ...
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Baked out now in Substance. Petty pleased with this, needs a couple of slight touch ups but overall came out well.
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High poly's all done now. Took a fair bit of tinkering to get the cut ins smoothing well for it but am happy with it now! Handle ribbi...


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