Have been processing some more assets today.
The wall's come out great considering it was taken with my old camera. Tiled in photoshop, not much cleanup required for this at all!
The drain took a bit of work and tidying up to get to where it is now. Modelled the low poly separately and baked down. It's not perfect, and is a bit rough around the edges, but I'll come back to it later on if it really stands out.
Wednesday, 29 November 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...

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Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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These pothole decal scans are now in. Not too much cleanup required on these, just a bit of colour balancing. Added some POM for depth. ...
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So white lines and tar joiner stuff is done. It should help hide seams allow for that patchwork look you see on so many of our roads. H...
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