Mucking about with the 2 Layer Marmoset shader made by Chris Perrella
https://gumroad.com/l/bzitA
Really cool height blending and tonnes of tweaking options. Here's standard height blend
...and here's with some vertex painting thrown in
Monday, 1 October 2018
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Mucking about with the 2 Layer Marmoset shader made by Chris Perrella https://gumroad.com/l/bzitA Really cool height blending and tonnes...
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Baked out now in Substance. Petty pleased with this, needs a couple of slight touch ups but overall came out well.
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So I decided the scan I made before wasn't high detail enough, so recalculated using High quality point cloud (which took like 9 hours),...


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