Made a start on the texturing side of things. Getting base materials on there in Substance painter and adding some wear. Very WiP still...
Friday, 14 July 2017
Sunday, 9 July 2017
Knife - Baking
All baked down now! Took a fair bit of tweaking but it's there.
Ended up separating the grip detail and baking that down on it's own, then overlaying it in substance. That way it gives me a bit more control with masking the edges out as opposed to the Normal edge blending smart material.
Took a bit longer than intended, but getting the bake perfect at this stage prevents other problems popping up during texturing.
Ended up separating the grip detail and baking that down on it's own, then overlaying it in substance. That way it gives me a bit more control with masking the edges out as opposed to the Normal edge blending smart material.
Took a bit longer than intended, but getting the bake perfect at this stage prevents other problems popping up during texturing.
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Have been mucking about with agisoft and photogrammetry! Pretty awesome what you can knock up with a few photos! Definitely going to ...
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High poly's all done now. Took a fair bit of tinkering to get the cut ins smoothing well for it but am happy with it now! Handle ribbi...
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Baked out now in Substance. Petty pleased with this, needs a couple of slight touch ups but overall came out well.