High poly's all done now. Took a fair bit of tinkering to get the cut ins smoothing well for it but am happy with it now!
Handle ribbing and patterns done with floating high poly geo. Should be able to get some good dirt build up in those crevices!
Time to UV and bake down now!
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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These pothole decal scans are now in. Not too much cleanup required on these, just a bit of colour balancing. Added some POM for depth. ...
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Starting again with some scan processing. This is a pretty basic and clean pavement surface, one of a few that'll be used in the patchw...
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So here's another little project I've got going, a Karambit, a South-East Asian blade that resembles a claw. It's usually held i...
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