Made a start on the texturing side of things. Getting base materials on there in Substance painter and adding some wear. Very WiP still...
Friday, 14 July 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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These pothole decal scans are now in. Not too much cleanup required on these, just a bit of colour balancing. Added some POM for depth. ...
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So here's another little project I've got going, a Karambit, a South-East Asian blade that resembles a claw. It's usually held i...
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Starting again with some scan processing. This is a pretty basic and clean pavement surface, one of a few that'll be used in the patchw...
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