Baked down, roughness and metalness generated in B2M with a bit of tweaking in PS
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...

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So white lines and tar joiner stuff is done. It should help hide seams allow for that patchwork look you see on so many of our roads. H...
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Have been processing some more assets today. The wall's come out great considering it was taken with my old camera. Tiled in photoshop...
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Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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