Finished off the last drain. Pretty happy with these for now. They may require a bit of tweaking once in engine.
Using POM with them really gives them that set in/stamped in look which I really like.
Have been loving the results I'm getting with photogrammetry. It gives you all those details that would take hours to sculpt in. Definitely the way to go when you're aiming for a photo real look.
Have just got my new Nikon D3400 through today so hoping to test that out on the weekend and capture some more cool stuff!
Thursday, 19 October 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Mucking about with the 2 Layer Marmoset shader made by Chris Perrella https://gumroad.com/l/bzitA Really cool height blending and tonnes...
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Baked out now in Substance. Petty pleased with this, needs a couple of slight touch ups but overall came out well.
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So I decided the scan I made before wasn't high detail enough, so recalculated using High quality point cloud (which took like 9 hours),...




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