Have been processing some more assets today.
The wall's come out great considering it was taken with my old camera. Tiled in photoshop, not much cleanup required for this at all!
The drain took a bit of work and tidying up to get to where it is now. Modelled the low poly separately and baked down. It's not perfect, and is a bit rough around the edges, but I'll come back to it later on if it really stands out.
Wednesday 29 November 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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So here's another little project I've got going, a Karambit, a South-East Asian blade that resembles a claw. It's usually held i...
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A bit of modelling for the low poly of the stone window arch this evening. Hand modelled as z-remesher of stuff like this tends to come ou...
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Here's a processed drainage gutter/wall blend that should help things blend nicely between ground and wall. Processed and baked out bu...
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