Bit of work on this tonight. Lines and basic road in. Will try and take a look at getting a blend shader for the road tomorrow.
Saturday 17 February 2018
Sunday 11 February 2018
Road lines
A road line scan processed and cleaned up, nice a messy looking. Might try and push the normal a bit more on this when it comes to tweaking.
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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So here's another little project I've got going, a Karambit, a South-East Asian blade that resembles a claw. It's usually held i...
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A bit of modelling for the low poly of the stone window arch this evening. Hand modelled as z-remesher of stuff like this tends to come ou...
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After much baking and fiddling, I've got it sorted out. Baked the diffuse. Handily, agisofts amazing looking 'remove lighting'...