Finally got round to processing some of the scans I got from Arthur's Seat a few weeks back.
This one's going to require a bit of cleanup in zbrush, so am going to use these and the other rocks I captured to get the workflow down.
Monday, 6 November 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...

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These pothole decal scans are now in. Not too much cleanup required on these, just a bit of colour balancing. Added some POM for depth. ...
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After much baking and fiddling, I've got it sorted out. Baked the diffuse. Handily, agisofts amazing looking 'remove lighting...
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Bit more of this today. Adding wall-ground joiner decals, some leaves and rubbish that I captured. Albedo needs a bit of tweaking as this w...
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