Monday 19 March 2018

Texture Processing - Crappy Road

Processed this road scan finally! A nice crappy/old/potholey one.

The scan I got from this one was pretty choppy, but had some good base elements. After a quick and dirty clean up in photoshop, I think it's come out pretty well!

Now to get this working in the 3 layer marmoset shader...


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Wall Texture Experimentation

Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...