High poly's all done now. Took a fair bit of tinkering to get the cut ins smoothing well for it but am happy with it now!
Handle ribbing and patterns done with floating high poly geo. Should be able to get some good dirt build up in those crevices!
Time to UV and bake down now!
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...

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Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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After much baking and fiddling, I've got it sorted out. Baked the diffuse. Handily, agisofts amazing looking 'remove lighting...
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So white lines and tar joiner stuff is done. It should help hide seams allow for that patchwork look you see on so many of our roads. H...