A weekend project to get me into substance painter. An m26 grenade. Modelled high, baked to low and textured using Substance painter 2. Really like it as a program, easy to use and tonnes of really cool features. Will be bashing out a few more of these short projects in the future
Sunday, 14 May 2017
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Bit of work on this tonight. Lines and basic road in. Will try and take a look at getting a blend shader for the road tomorrow.
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Well, it's been a while! Here's a cobble scan that's been baked out. Needs to be touched up, tiled and a few more maps made fo...
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Mucking about with the 2 Layer Marmoset shader made by Chris Perrella https://gumroad.com/l/bzitA Really cool height blending and tonnes...



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