A bit more fiddling with this one this evening...
Wednesday, 19 September 2018
Tuesday, 11 September 2018
Cobble Stone work up
Working up this cobblestone scan. Using substance B2M for light cancellation and tiling, is pretty effective! Still a bit more to do with this
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Wall Texture Experimentation
Playing about with this wall scan today. Experimenting with various ways of de-lighting it. Balancing things with existing window/wall ...
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Bit of work on this tonight. Lines and basic road in. Will try and take a look at getting a blend shader for the road tomorrow.
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Well, it's been a while! Here's a cobble scan that's been baked out. Needs to be touched up, tiled and a few more maps made fo...
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Mucking about with the 2 Layer Marmoset shader made by Chris Perrella https://gumroad.com/l/bzitA Really cool height blending and tonnes...

